A little boy named Andy loves to be in his room, playing with his toys, especially his doll named "Woody". But, what do the toys do when Andy is not with them, they come to life. Woody believes that he has life (as a toy) good. However, he must worry about Andy's family moving, and what Woody does not know is about Andy's birthday party. Woody does not realize that Andy's mother gave him an action figure known as Buzz Lightyear, who does not believe that he is a toy, and quickly becomes Andy's new favorite toy. Woody, who is now consumed with jealousy, tries to get rid of Buzz. Then, both Woody and Buzz are now lost. They must find a way to get back to Andy before he moves without them, but they will have to pass through a ruthless toy killer, Sid Phillips. Written by John Wiggins
While Andy is away at summer camp Woody has been toynapped by Al McWiggin, a greedy collector and proprietor of "Al's Toy Barn"! In this all-out rescue mission, Buzz and his friends Mr. Potato Head, Slinky Dog, Rex and Hamm springs into action to rescue Woody from winding up as a museum piece. They must find a way to save him before he gets sold in Japan forever and they'll never see him again! Written by Anthony Pereyra hypersonic91@yahoo.com
1914: Milo Thatch, grandson of the great Thaddeus Thatch works in the boiler room of a museum. He knows that Atlantis was real, and he can get there if he has the mysterious Shephards journal, which can guide him to Atlantis. But he needs someone to fund a voyage. His employer thinks he's dotty, and refuses to fund any crazy idea. He returns home to his apartment and finds a woman there. She takes him to Preston B. Whitmore, an old friend of his Grandfathers. He gives him the shepherds journal, a submarine and a 5 star crew. They travel through the Atlantic ocean, face a large lobster called the Leviathan, and finally get to Atlantis. But does the Atlantis crew have a lust for discovery, or something else? Written by laserwatch007@yahoo.com
Three young boys, Rocky, Colt and Tum Tum together with their neighbor girl, computer whiz Amanda are visiting Mega Mountain amusement park when it is invaded by an army of ninjas led by evil Medusa, who wants to take over the park and hold the owners for ransom. Kids and retired TV star Dave Dragon, who made his farewell appearance at the park at the time the ninjas appeared, have to break Medusa's vicious plans. Written by Anonymous
Life could be pretty if there wasn't someone like Ernest P. Worrell on this planet. In this movie he helps to escape an evil troll out of his grave. That's the start of the end for the world. But... Ernest wouldn't be Ernest if he wasn't planning on saving all the people. This action doesn't make it any better. It's getting worse. Written by Evert Poppen
At the beginning Ernest gets a shot by Miss. St.cloud then they get a group of kids from a institution. Then Ernest becomes a camp counselor. Later on Ernest gets bit by fire ants at a picnic with Nurse St.cloud and the Chief which is Miss. St.clouds Grandfather. Then The Chief is tricked into selling the camp by Krader Mining company. Then Ernest gets beat up and Miss. St.cloud patches him up. Then he saves Kamp Kikike which is where they live and they become a year round camp.
An obnoxious and bumbling but well-meaning man attempts to help Santa Claus find a successor. Failure wouild mean that there would be no Christmas. Written by K. Rose rcs@texas.net
Jed Clampett and kin move from Arkansas to Beverly Hills when he becomes a billionaire, after an oil strike. The country folk are very naive with regard to life in the big city, so when Jed starts a search for a new wife there are inevitably plenty of takers and con artists ready to make a fast buck. Written by Rob Hartill
Bumbling Ernest P. Worrell is assigned to jury duty, where a crooked lawyer notices a resemblance with crime boss Mr. Nash, and arranges a switch. Nash assumes Ernest's job as a bank employee, while Ernest undergoes Nash's sentence to the electric chair. But instead of killing him, the electrocution gives Ernest superhuman powers, enabling him to escape from jail and foil Nash's attempt to rob the bank. Written by Mark Hettler markh@nstl.com
Jim Varney's recurring dim-bulb character Ernest P. Worrell returns in this film as a school maintenance man seeking to obtain a high school diploma.
Ernest P. Worrell is now in the military as a soldier. Once he begins, him and his team investigates a dictator who was responsible for the wars in the nearly village. Suddenly, Ernest finds a lost boy and has to keep him safe until his father recovers.
Ernest P. Worrell becomes a basketball star after an angel bearing an uncanny resemblance to Kareem Abdul-Jabbar gives him a pair of magic sneakers. Written by Anonymous